I recently discovered a thread at the Ambient Online forums about creativity, and the following video’s message really resonated with me:
I’ve met some resistance as of late to actually getting to work, as I’ve used my laptop as more of a gaming and media console than as a workstation.
I’ve also started (and thankfully stopped) playing Minecraft again, as I got it around this time seven years ago, right after I released an album and said album received no response whatsoever.
After that, I sunk into a deep nihilistic depression which eventually led to a more positive situation - my current brewing profession. I now realize I could have avoided that nihilism altogether if my creativity wasn’t tied up in reactions and responses from other people, which it was at the time.
With the way I’ve set up my giant musical creation web, I’ll have enough creativity to work with until my death, whether it becomes successful or not - I will continue to keep pursuing it. I also think that’s essential for more creativity - figure out your creative process, then approach it as often as you can, daily if possible.
As was stated in the video, Stephen King (author of the first real book I chose to read, The Dark Tower) writes for 3-4 hours a day and tries to get at least six pages done in each session. That’s a grand amount of creativity, as that leads to close to 200 pages a month or over 2000 pages a year. No wonder he’s so prolific!
The music creation process is a little different, though - having “competed” in a couple of NaNoWrimo challenges (2003 and 2016), I know the typical process with writing is to write until you’re done, edit everything, and then do re-writes, edit more, ad infinitum until the book is done.
For my music process, I can’t just create until I’m done (as I’ve been doing), because I don’t know how many samples I need. I’ve got to create a sample to use, create a collection of samples with Audiobulb Ambient from that original sample, edit out the best ones into individual parts, then either create new ambient pieces out of those parts, blend them together with other parts to further develop the ambient pieces, or re-use them in Audiobulb Ambient for new samples - that would be my most efficient creative process, and I didn’t realize this until I typed it out. At least these posts are good for something!
What I’m getting to is that you have to find your own process and then when you meet resistance to it, the way to defeating that resistance is by finding a way to streamline the process and make it more efficient, which leads to less resistance towards enacting the process.
One way I just thought of to streamline the process is to time how long it takes from beginning to end and try to beat your own time every subsequent time you pursue it. I know I’ve got a guaranteed 93 minutes and 11 seconds during the Audiobulb Ambient process, but beyond that, I’ve never tried to time it. I could eventually shorten the time I collect samples, but seeing as that’s my favorite part of this particular creative process, that seems unlikely - it just depends how crazed I get about wanting to get deeper into the creative process.
In addition to that, all parts of the creative process are important and should be treated with equal respect. One of my ambient pieces does not come about without all four of the steps I listed above. I’ve had a hard time remembering that myself, but perhaps with writing it out and sharing it with whomever chooses to read, it’ll sink in more. That in itself is a newly discovered part of my learning process, so I will continuing to build on it at least twice a week (thus, the regular posts).
It seems that the key to defeating resistance which occurs towards pursuing aspirations is to make each of your processes a learning process, to counter any resistance to enacting those processes with a question as to why there is resistance (and then moving forward regardless), and asking oneself what can be learned to further streamline the current process - all of which will open up more time to potentially pursue other processes. P.
See? Simple as that. :D