2022-05-16 (Week 2215): Five Quick Turns
I've made it somewhere with the first demo, which I've unofficially titled "Five Quick Turns" because it has five different parts. It could be called "Four Quick Turns" instead, though it's a working title. I took the demo I worked on last week, slowed it down two BPM (from 56 to 54) to let it breathe more, and added four more sections.
The sections follow the Circle of Fifths (in 9-tone scales), going from A -> E -> B -> F# -> C#. The B -> F# section is a key change with an added layer, and the A and C# parts are the same but transposed up a major third.
When the piece was still at 56, I felt like the part in A 9-tone needed a string section layer added on the 3rd and 4th repetition, but dropping it to 54 BPM alleviated that desire. It's weird how that works.
I still need to add bass and piano parts to it - bass to match the rhythm guitar, and piano to make the parts with the guitar arpeggio and lead a bit more ominous, as well as help with the transition back to the transposed original part.
I've also had a couple more riffs pop into my head over the past week, and they also have bass and piano ideas coming together. One of them either feels like it needs a lead over it (similar to my Links to the Past tracks), or it's building to something else. A middle section, I suppose.
I also conceptualized a piece that has a 5/4 base with a 6/4 arpeggio over top of it, but it feels like a middle part. I'll likely add the intro section from Apocalypse to it since it's a 5/4 part I've worked with for the past 20 years.
I'm not sure I'll be as productive as I have been these last few weeks because I've discovered a new game that's holding my interest called The Planet Crafter: Prologue, but I'll try to keep working on music before work and get some gaming in at night.
Until next week!